Admissions Contact

Undergraduate Recruitment & Admissions

Academic Department

Haji Naik Dharavath
Professor
Computer Electronics & Graphics Technology
Nicolaus Copernicus Hall
NC 125

Graphics Technology, BS

Central to Inspiring Visual Creativity.

Central’s BS in Graphics Technology (GRT) prepares students to enter and succeed in the rapidly changing printing and associated industries (graphic arts/graphic communications/packaging/publishing/direct marketing) which is ranked one of the largest manufacturing industries in the United States.

All courses allow digital media content to be created and shared via computer-based publications, printed materials, interactive formats, as well as emerging digital print technologies. Some of the program’s graduates are owners of digital graphics, print, and non-print businesses.

Program Features

  • Attend full- or part-time
  • Classes on-campus
  • Hands-on, minds-on project-based learning
  • State-of-the-art graphics technologies hardware and software (image capturing, color science, and print technologies) laboratory
  • Small class sizes
  • 100% job placement at local, regional, nations and international companies
  • Co-op and internship opportunities often help secure employment before graduation
  • Strong industry support
  • Financial aid and scholarships available

Program Options

The program (GRT) offers two career tracks for students to choose from: Interactive Computer Graphics Technology, and Network Information Technology.

 

ATMAE logo


The Graphics Technology program is accredited by the Association of Technology, Management, and Applied Engineering (ATMAE).

 

Program Outcomes

Graduates will have:

  • the knowledge and skills to solve graphics technology related problems.
  • the knowledge and skills to manage operations and people in industrial organizations.
  • the communication and teamwork knowledge and skills in broadly defined technical and non-technical environments.
     

In our department, you will always find a program that matches your background and interest. Our systematically organized engineering, engineering technology, and technology programs in closely related discipline fields are designed with flexibility for the benefits of students.

Dr. Shuju Wu
Department Chair

Learning Outcomes

  1. Utilize appropriate technology, systems and processes to safely produce graphics technology related products and services.
  2. Manage projects, graphics technology workflows and people using appropriate business technology practices and management strategies.
  3. Make decisions, apply critical thinking and solve problems relevant to the graphics technology field using scientific methods, systematic approaches and analytical reasoning.
  4. Contribute to group processes, work effectively in teams and demonstrate leadership abilities in their area of responsibility.
  5. Apply written, info-graphic and verbal communication skills to communicate effectively with colleagues in the graphics industry, as well as their clients and the public.
  6. Apply technology responsibly and manage people and operations at the highest ethical standards.