Curriculum

This is an unofficial description for this program. For official information check the Academic Catalog.

The Game Studies Minor provides students with an introductory overview of the diverse facets of the gaming industry which now surpasses the global film industry in size. This interdisciplinary minor encompasses a variety of courses which touch on this topic, such as game design and theory, digital storytelling, narrative development, games in education, introductory HTML coding, digital art, digital sound design, board games in the classroom, and educational live-action simulation/role play. The 18-credit minor provides a firm foundation through 9-credits of required courses and 9-credits of related electives for any student looking to augment their resume with an eye towards working in the games industry or utilizing games in their future work in education, business, or the arts. The 9-credits of required courses will inform student learning as they build on related skills connected to Game Studies in their chosen 9-credits of electives.

Core Required Courses (9 cr)

Electives (9 cr)

Electives Pathway 1: Narrative, Storytelling, and Educational Uses for Games

Topic of HIST 100 must be Gaming Through History to count as an elective in this track

Topic of WRT 378 must be Audio Narrative to count as an elective in this track

Please note that WRT 383 has a prerequisite and HIST 420 has two prerequisite courses.

Electives Pathway 2: Game Engine Scripting and Technical Skills for Game Design

Electives Pathway 3: Visual and Audio Design for Games

Total Credit Hours: 18

Contact Information

Tyler Kynn
Assistant Professor
History
International Studies: Middle East Studies | BA
Ebenezer D. Bassett Hall
216-05